Interlude
Multiskills х40
Online: 42
Interlude
Multiskills х20
Online: 13
Chronicle
Coming soon
Offline
Start game
Total Online: 55
Description Multiskill x20!Detailed description of the server and its features!
Project information Basic information about the server
Information on skills Information about changes in skills
Enchanting skills All information
Dynasty All information
Clans, sieges Clan server life
Accessories Loot and Upgrades
Rebirth All about rebirth
Tattoo All about tattoo
Equipment Upgrade All information
Locations All information
Enchant and Augmentation Full information
Bosses All information about RB and Epic RB
Other Anything not included above
Project information Useful information about the server
Multiskill this is not a standard character development system. Now each player can learn the skills of any profession for SP. You no longer need to have several windows and upgrade several characters - play for fun!
Server without wipes! Server Multiskill x20 has been working since December 16, 2016 without a wipe and with an influx of new players!
Rates
Xp: х20
SP: x1
Adena: x5
Drop: x6
Spoil: x7
Sealstone: x5
RB drop: x1
Quest: x2-x4

Premium account
Premium Account applies to ALL characters on the account of 1 server.
Rates with PA:
Xp: х40
SP: x2
Adena: x10
Drop: x9
Spoil: x10.5
Sealstone: x7.5
RB drop: x1
Quest: x3-x6

Other bonuses:
Chance to enchant items From +1 to +7% (depending on the purchase date)
VIP chat (available when using the first character >)

Services:

Skill enchanting automation

Automation LS insertion

Enchanting automation


Price:
1 day - 100 Coin of Luck
3 days - 250 Coin of Luck
7 days - 500 Coin of Luck
14 days - 750 Coin of Luck
30 days - 1000 Coin of Luck (Bonus: 1 Color Certificate)
100 days - 2000 Coin of Luck (Bonus: 2 Color Certificate)
365 days - 5000 Coin of Luck (Bonus: 2 Color Certificate)

Olympiad
Olympiad period 7 days (Monday - Sunday)
To start games in a non-class type, you need 7 players for registration. Class battles are disabled.
Fights happen every day, from 18:00 to 23:55 (GMT +3).
Hero giveaway every Monday.
To get Heroism and Tokens you need at least 5 fights and 1 win.
Enchanting limit no.
Registration fee - 10 Farm Fang

Buff
Buff time: 2 hours (including limits)
Number of buff slots - 48 +30 can be increased by learning the skill Divine Inspiration
Number of debuff slots - 8.
Block Buff - a skill that allows you to block the possibility of imposing buffs on your character.
NPC buffer - with basic buffs (without new skills).

Sub class and Noblesse
Sub class quest disabled
Number of sub classes - 3
You can take any sub class including Overlord and Crafter.
Simplified gaining noblesse:
- Be in a group
- Be in a sub class and at least level 76
- Kill Barakiel

Currency
Adena - Mined as standard.
Ancient Adena - Mined as standard.
Coin of Luck - Donate currency. Can be purchased in My Account. Can be transferred.
Accessories Fang - Dropped in Pagan from mobs. Needed to upgrade accessories.
Letter Piece - Ingredient for upgrade books. Dropped from guards during the siege of Gludio and Oren and from mobs in the Abandoned Camp.
Farm Fang - It is obtained from mobs 76+ in TOP locations (Varka, Ketra, Fog, Mos, IT, Dino, Pagan), from champion mobs and from RB.
RB Fang - Dropped from RB. Needed for creating a tattoo and learning 3rd professional skills.
Epic Fang - Drops from Epic RB and from mobs in Elven Ruins. Needed to upgrade epic jewelry.
UnHoly Crystal - Drops Imperial Tomb. Also drops from Halisha. Needed to craft Dynasty.
Fire Crystal - Dropped in Forge of the Gods. Also drops from RB Ember. Needed to craft Dynasty.
Holy Crystal - Drops in the Monastery of Silence, on the second floor. Also drops from RB Anays. Needed to craft Dynasty.
Eath Crystal - Dropped in Varka Silenos Outpost. Also drops from RB Ketra's Hero Hekaton, Ketra's Commander Tayr and Ketra's Chief Brakki. Needed to craft Dynasty.
Water Crystal - Dropped by Ketra Orc Outpost. Also drops from RB Varka's Hero Shadith, Varka's Commander Mos and Varka's Chief Horus. Needed to craft Dynasty.
Wind Crystal - Drops on Dino Island. Also drops from RB Uruka and Sailren. Needed to craft Dynasty.
Blue Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Aqua Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Red Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Purple Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Black Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Dynasty Essence - Drops in Abandoned Camp (from any mobs). Needed to swap Dynasty color.
Honor - Drops in Mithril Mines and auto events. Needed for a discount on rebirth or upgrade of the Amulet. Can not be transferred.
Transmog Stone - Drops from Bag of Event, Epic RB and RB 56+, which are listed in the announcements. Needed to upgrade Ancient Helmet (Change the appearance of armor)
Part of Fang [one] - Dropped from mobs in Elven Ruins. Needed to get Epic Fang
Part of Fang [two] - Dropped from mobs in Elven Ruins. Needed to get Epic Fang
Part of Fang [three] - Dropped from mobs in Elven Ruins. Needed to get Epic Fang
Crystal UP: D-grade - Dropped by level 20-39 mobs and level 20-39 champion mobs.
Crystal UP: C-grade - Dropped by level 40-51 champion mobs (provided the player must be level 40-51).
Crystal UP: B-grade - Dropped by level 52-60 champion mobs (provided the player must be level 52-60).
Crystal UP: A-grade - Dropped by level 61-74 champion mobs (assuming the player must be level 61-74).
Crystal UP: S-grade - Dropped by level 75-79 champion mobs (assuming player must be level 75-79).
Crystal UP: Dynasty - Dropped by level 80 champion mobs (assuming the player must be level 80).
Tattoo part - The main ingredient for Tattoo. Obtained only by crafting.
Crystal: Dynasty - Purchased for Ancient Adena at Multimammon. Needed to craft and upgrade Dynasty equipment.
Gemstone Dynasty - Purchased for Ancient Adena at Multimammon. Needed to craft and upgrade Dynasty equipment.
Dynasty Core [Stage 1] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 2] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 3] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 4] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 5] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Character characteristics
All features are the same. STR, INT, atk. spd, cast. spd, Max HP etc.
To get mage stats - you need to put on a robe.
To get warrior stats - you need to wear light or heavy armor.

Other
Catacombs and Necropolises - Login without registration, Teleport for all GK.
/unstuck - 20 seconds
Inventory space limit\wh\clanwh - 200.
Activation of offline trading through a team .offline
Craft sale activation - /dwarvenmanufacture
The server has x10 (blue) and x25 (red) champions
When you stop the experience (.menu), SP will always go. Exp will go up to 99.99%.
No penalty for drop and spoil.
The limit of the difference between the level of the player and the mob to get Exs/Sp - 15 levels
Removed unnecessary drop and spoil from mobs.
Raid Bosses
Respawns:
- Flame of Splendor Barakiel (80 lvl, Noble RB) - from 6 to 7 hours
- Alliance RB (quest RB in Varka and Ketra) - from 6 to 8 hours
- Strengthened RB - from 3 to 6 hours. There is an announcement about the respawn in the chat. Additional drop: Transmog Stone
- For other RB - from 2 to 4 hours.
Other:
- Drops of whole items have been removed from all RBs A and S-grade (recipes drop instead).
- No penalty for drops from RB.
- all RB have an additional drop of enchants (Regular and bless).
- All RB buffed (Calculated to kill after the first rebirth).
RB Fang - Dropped from RB. Needed for creating a tattoo and learning 3rd professional skills.

Epic Bosses
Respawns:
Queen AntTue, Thu, Fri, Sat and Sun22:00 +15 min (+3 GMT)
CoreTue, Thu and Sat19:00 +15 min (+3 GMT)
OrfenWed, Fri and Sun19:00 +15 min (+3 GMT)
ZakenWed, Fri and Sun20:00 +15 min (+3 GMT)
FrintezzaTue and Sat20:00 +15 min (+3 GMT)
BaiumWed and Fri21:00 +15 min (+3 GMT)
AntharasTue and Sat21:00 +15 min (+3 GMT)
ValakasThu and Sun21:00 +15 min (+3 GMT)

Other:
- All Epic RB removed drop of solid items A and S-grade
Epic Fang - Dropped by Epic RB. Needed to upgrade epic jewelry.
Enchanting
Basic information:
- Maximum enchant: +20
- Safe enchant +3 (for solid armor +4)
- Chance of enchant with normal scrolls: from 66% to 56% (the more enchant, the less chance).
- Chance to enchant with bless scrolls: from 76% to 66% (the more enchant, the less chance).
- Mithril Mines are dropping enchant scrolls.

Life Stone
Основная информация:
- Chance to gain skill - Best 20% / TOP 10% / High 8% / Mid 6% / NG 4%
- Can upgrade 76 LS from normal to Best Life Stone.
Introduced new LS - Best Life Stone: Level 76.
- The chance to get the skill and the main stat (STR, etc.) is increased by 4 times (compared to Top LS)
- The recipe can be bought from the Community Board (Alt+b)

Changed LS
Actives:
Item Skill: Aura Flare - power increased from 110 to 160. Static cooldown 5 seconds. Added vampirism effect, 20% of damage.
Item Skill: Shadow Flare - power increased from 110 to 160. Static cooldown 5 seconds. Added vampirism effect, 20% of damage
Item Skill: Solar Flare - power increased from 110 to 160. Static cooldown 5 seconds. Added vampirism effect, 20% of damage
Item Skill: Stone - power increased from 110 to 160. Static cooldown 5 seconds. Added vampirism effect, 20% of damage
Item Skill: Tempest - power increased from 110 to 160. Static cooldown 5 seconds. Added vampirism effect, 20% of damage
Item Skill: Hydro Blast - power increased from 110 to 160. Static cooldown 5 seconds. Added vampirism effect, 20% of damage
Item Skill: Prominence - power increased from 110 to 160. Static cooldown 5 seconds. Added vampirism effect, 20% of damage
Item Skill: Aura Flare (mass) - power increased from 55 to 80. Static cooldown 6 seconds. Added vampirism effect, 5%
Item Skill: Shadow Flare (mass) - power increased from 55 to 80. Static cooldown 6 seconds. Added vampirism effect, 5%
Item Skill: Solar Flare (mass) - power increased from 55 to 80. Static cooldown 6 seconds. Added vampirism effect, 5%
Item Skill: Stone (mass) - power increased from 55 to 80. Static cooldown 6 seconds. Added vampirism effect, 5%
Item Skill: Hurricane (mass) - power increased from 55 to 80. Static cooldown 6 seconds. Added vampirism effect, 5%
Item Skill: Hydro Blast (mass) - power increased from 55 to 80. Static cooldown 6 seconds. Added vampirism effect, 5%
Item Skill: Prominence (mass) - power increased from 55 to 80. Static cooldown 6 seconds. Added vampirism effect, 5%
Item Skill: Lesser Celestial Shield - Static cooldown of 10 minutes (instead of 30)
Item Skill: Mana Burn - Increased power from 120 to 250. Reduced static cooldown to 15 seconds.
Item Skill: Vampiric Touch - Increased power from 88 to 150. Static cooldown 6 seconds. Increased lifesteal effect from 40% to 80%.
Item Skill: Aggression - Increased power from 659 to 1250. Static cooldown 4 seconds. Increased range from 400 to 500.
Item Skill: Vampiric Rage - Return 5% damage as HP. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Wild Magic - Increases magic crit chance by 4%. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Focus - Increases critical chance by 20%. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Agility - Increases dodge by 10. Lasts 10 minutes. Cooldown time - 10 minutes.
Item Skill: Heal Empower - Power increased from 79 to 180. Duration 10 minutes. Cooldown time - 10 minutes.
Item Skill: Magic Barrier - Now instead of a fixed m defa gives%. For each level + 1%. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Shield - Now instead of a fixed n defa gives %. For each level +1%. Action time 10 minutes. Cooldown time - 10 minutes (static).
Item Skill: Duel Might - Effect and effect strength is not changed. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Cheer - Increases the CP. For each level +3%. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Empower - Now instead of a fixed m attack gives %. For each level +1%. Action time 10 minutes.
Item Skill: Might - Now instead of a fixed n attack gives %. For each level +1%. Action time 10 minutes.
Item Skill: Battle Roar - Now instead of a fixed increase in hp gives %. For each level +2%. Heals 20% HP. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Blessed Body - Now instead of a fixed increase in hp gives %. For each level +2%. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Prayer - Now increases healing by 2% per level. Action time 10 minutes. Cooldown time - 10 minutes.
Item Skill: Refresh - effect and effect strength is not changed. Action time 10 minutes. Cooldown time - 10 minutes (static).
Item Skill: Reflect Damage - +5% reflex per level. Action time 10 minutes. Cooldown time - 10 minutes (static). (Maximum - 3 level)

Passives:
Item Skill: Empower - Now instead of a fixed increase to attack m it gives %. Each level +0.5%.
Item Skill: Duel Might - Now gives +3% damage in pvp.
Item Skill: Shield - Now instead of a fixed addition to n defu gives %. For each level +0.5%.
Item Skill: Magic Barrier - Now instead of a fixed addition to m defu gives %. For each level +0.5%.
Item Skill: Agility - Now increases evasion by +1 for every 2 levels. At level 10 +5 dodge.
Item Skill: Focus - Now increases crit chance by 1% per level.
Item Skill: Wild Magic - Now increases magic crit chance by 2%..
Item Skill: Reflect Damage - +3% reflex per level. (Maximum - 3 level)
Item Skill: Might - Now instead of a fixed increase to n attack it gives %. For each level +0.5%.
Item Skill: Prayer - Now increases healing by 1% per level.

Remote LS
Actives:
Item Skill: Poison
Item Skill: Winter
Item Skill: Bleed
Item Skill: Resurrection
Item Skill: Stealth
Item Skill: Unlock
Item Skill: Trick
Item Skill: Peace
Item Skill: Charm
Item Skill: Iron Body
Item Skill: Acrobatics
Item Skill: Recall
Item Skill: Kiss of Eva
Item Skill: Ritual
Item Skill: Recharge
Item Skill: Mystery Skill
Item Skill: Party Recall
Item Skill: Music
Item Skill: Music Refresh
Item Skill: Spell Clarity
Item Skill: Spell Refresh
Item Skill: Music Clarity
Item Skill: Mana Gain
Item Skill: Skill Clarity
Item Skill: Guidance

Passives:
Item Skill: Mana Gain
Item Skill: Guidance
Item Skill: Weight Limit
Item Skill: Kiss of Eva
Item Skill: Acrobatics
Item Skill: Iron Body
Item Skill: Skill Clarity
Item Skill: Spell Clarity
Item Skill: Music Clarity

Chances:
Item Skill: Winter (With physical attack)
Item Skill: Poison (With physical attack)
Item Skill: Bleed (With physical attack)
Item Skill: Heal (With physical attack)
Item Skill: Aggression Up (With physical attack)
Item Skill: Aggression Down (With physical attack)
Item Skill: Poison (When using magic)
Item Skill: Bleed (When using magic)
Item Skill: Heal (When you are under attack)
Item Skill: Bleed (When you are under attack)
Item Skill: Recharge (When you are under attack)
Item Skill: Mana Gain (When you are under attack)
Item Skill: Prayer (When you are under attack)
Item Skill: Sleep (When you are under attack)
Item Skill: Charm (When you are under attack)
Item Skill: Blessed Soul (When you are under attack)
Locations All information
All changed locations have teleport in Alt+B

Garden of Eva
Level - 80.
Drop:
Dynasty Core [Stage 1] - Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 2] - Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 3] - Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 4] - Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 5] - Needed to upgrade Dynasty Jewelry.

Abandoned Camp
Level - 80+.
Drop:
Dynasty Essence - Needed to swap Dynasty color.
Letter Piece - Book Upgrade Ingredient.
Secret Book of Giants - Start
Secret Book of Giants - Discipline
Secret Book of Giants - Mastery
Secret Book of Giants - Last
Secret Book of Giants
Recipes for enchanting books.

Elven Ruins
Level - 80+.
Drop:
Part of Fang [one] - Needed to get Epic Fang
Part of Fang [two] - Needed to get Epic Fang
Part of Fang [three] - Needed to get Epic Fang

Mithril Mines
Level - 80+.
Drop:
RB Fang - Needed for creating a tattoo and learning 3rd professional skills.
Epic Fang - Needed to upgrade epic jewelry.
Letter Piece - Book Upgrade Ingredient.
Honor - Needed for a discount on rebirth or upgrading the Amulet.
Bless enchant scrolls different grade.
Ancient Adena
General information
Added full Dynasty Ammunition: Weapons, Armor and Jewelry.
There are 2 types of Dynasty: Red and Black.
Red Dynasty is craftable, Black is exchanged for red.
Multimammon trades Dynasty Red for Black (and vice versa).
Dynasty recipes are sold on the Community Board (Alt+B).

Dynasty Ingredients
Resources: Metallic Fiber, Synthetic Cokes, Varnish of Purity, Mithril Alloy, Durable Metal Plate, Crafted Leather, Metal Hardener, Thons, Enria, Asofe, Warsmith's Mold, Arcsmith's Anvil, Leolin's Mold
Farm Fang - It is obtained from mobs 76+ in TOP locations (Varka, Ketra, Fog, Mos, IT, Dino, Pagan), from champion mobs and from simple RB. Needed to buy recipes.
UnHoly Crystal - Drops Imperial Tomb. Also drops from Halish. Needed to craft Dynasty.
Fire Crystal - Dropped in Forge of the Gods. Also drops from RB Ember. Needed to craft Dynasty.
Holy Crystal - Drops in the Monastery of Silence, on the second floor. Also drops from RB Anays. Needed to craft Dynasty.
Eath Crystal - Dropped in Varka Silenos Outpost. Also drops from RB Ketra's Hero Hekaton, Ketra's Commander Tayr and Ketra's Chief Brakki. Needed to craft Dynasty.
Water Crystal - Dropped by Ketra Orc Outpost. Also drops from RB Varka's Hero Shadith, Varka's Commander Mos and Varka's Chief Horus. Needed to craft Dynasty.
Wind Crystal - Drops on Dino Island. Also drops from RB Uruka and Sailren. Needed to craft Dynasty.
Dynasty Essence - Drops in Abandoned Camp (from any mobs). Needed to exchange Dynasty colors.
Crystal: Dynasty - Purchased for Ancient Adena at Multimammon. Needed to craft and upgrade Dynasty equipment.
Gemstone Dynasty - Purchased for Ancient Adena at Multimammon. Needed to craft and upgrade Dynasty equipment.
Dynasty Core [Stage 1] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 2] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 3] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 4] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.
Dynasty Core [Stage 5] - Drops in Garden of Eva (from any mobs). Needed to upgrade Dynasty Jewelry.

Weapon
Dynasty Hammer - One-handed blunt. 333 P atk, 151 M atk. Может быть 3 СА: HP Drain, Health и Hp Regeneration.
Dynasty Staff - Two-Handed Staff. 267 P atk, 202 M atk. Может быть 3 СА: Empower, MP Regeneration и Magic Hold.
Dynasty Crusher - Two-handed blunt. 405 P atk, 151 M atk. Может быть 3 СА: HP Drain, Health и Hp Regeneration.
Dynasty Bow - Bow. 654 P atk, 151 M atk. Может быть 3 СА: HP Focus, Cheap Shot и Critical Slow.
Dynasty Dagger - Dagger. 291 P atk, 151 M atk. Может быть 3 СА: HP Drain, Haste и Critical Damage.
Dynasty Dual Blade - Dual-Sword. 374 P atk, 140 M atk. При заточке +4 или более дает бонус: Max HP +15%, Max MP +20%, Max CP +30%.
Dynasty Fist - Fist. 405 P atk, 151 M atk. Может быть 3 СА: Focus, Health и Critical Stun.
Dynasty Spear - Spear. 333 P atk, 151 M atk. Может быть 3 СА: Haste, Health и Guidance.
Dynasty Sword - One handed sword. 333 P atk, 151 M atk. Может быть 3 СА: Haste, Health и Focus.
Dynasty Two Handed Sword - two-handed sword. 405 P atk, 151 M atk. Может быть 3 СА: Haste, Health и Focus.
Dynasty Magic Sword - One handed sword. 267 P atk, 202 M atk. Может быть 3 СА: Acumen, MP Regeneration и Mana UP.

Black Dynasty has the same stats, just a different weapon color. When upgrade - other stats.

Armor
Dynasty Heavy Set:
Dynasty Breastplate Heavy - 226 P def.
Dynasty Gaiters Heavy - 141 P def.
Dynasty Helm Heavy - 92 P def.
Dynasty Golves Heavy - 61 P def.
Dynasty Boots Heavy - 61 P def.
Bonus red set: -2 STR, +1 DEX, +3 CON, +10% HP & CP, +5% P def, +5 Speed, +5% defence in PvP
Bonus enchant red set: +6 or more: +5% P def, +5 Speed
Bonus black set: -2 STR, +2 DEX, +2 CON, +5% HP & CP, +5% defence in crit. atk, +5 Speed, +5% defence in PvP
Bonus enchant black set: +6 or more: +5% defence in crit. atk
Bonus enchant all set: +10 or more: +5% Max HP


Dynasty Light Set:
Dynasty Leather Armor Light - 170 P def.
Dynasty Leather Pants Light - 106 P def.
Dynasty Leather Helm Light - 92 P def.
Dynasty Leather Gloves Light - 61 P def.
Dynasty Leather Boots Light - 61 P def.
Bonus red set: +3 STR, +1 DEX, -2 CON, +5% HP, +5% M def, +5% P atk, +5% P atk speed, +5% defence in PvP
Bonus enchant red set: +6 or more: +5% M def, +5 Evasion
Bonus black set: +2 STR, +2 DEX, -2 CON, +5% HP, +100 resist root\paralyze, +5% P atk, +5 Speed, +5% defence in PvP
Bonus enchant black set: +6 or more: +5% M def
Bonus enchant all set: +10 or more: +5% Max HP


Dynasty Robe Set:
Dynasty Armor Robe - 113 P def, +592 MP.
Dynasty Stockings Robe - 71 P def, +370 MP.
Dynasty Helm Robe - 92 P def.
Dynasty Gloves Robe - 61 P def.
Dynasty Boots Robe - 61 P def.
Bonus red set: +2 INT, +2 WIT, -2 MEN, +5% HP, +5% M atk, +15% Cast Speed, +5% defence in PvP
Bonus enchant red set: +6 or more: +5% P def, +30% weight limit
Bonus black set: +3 INT, +1 WIT, -2 MEN, +5% HP, +10% M atk, +10% Cast Speed, +5% defence in PvP
Bonus enchant black set: +6 or more: +5% defence in crit. atk
Bonus enchant all set: +10 or more: +5% Max HP


Dynasty Shield

Jewerly
Dynasty Necklace - 110 M def and +92 MP
Dynasty Earring - 81 M def and +35 MP
Dynasty Ring - 54 M def and +23 MP
Upgrade things Basic information
Upgrade things - unique system to increase the character's stats.
Can be upgrade: Weapon, Jewerly, Armor, Amulet, Accessory and Ancient Helmet.
Maximum upgrade:
- Items from D-grade to S-grade - have 5 upgrade levels.
- Dynasty weapons and armor - have 8 levels of upgrades.
- Dynasty jewelry - has 7 levels of upgrades.
- Epic jewelry - has 4 levels of upgrades.
- Amulet - has 17 levels of upgrades.
- Ancient Helmet - has 6 levels of upgrades.
- Accessories - have 10 levels of upgrades.
All things that are being upgraded can be viewed at Sofia, in the "Information" section.
Items are upgraded at Sofia located in Luxor.
Enchant does not reset for all upgrades except Ancient Helmet.
Upgraded weapon does not insert SA.

Upgrade Ingredients
Стандартные - Ресурсы, куски, кристалы, геймстоуны.
Crystal UP: D-grade - Dropped by level 20-39 mobs and level 20-39 champion mobs.
Crystal UP: C-grade - Dropped by level 40-51 champion mobs (provided the player must be level 40-51).
Crystal UP: B-grade - Dropped by level 52-60 champion mobs (provided the player must be level 52-60).
Crystal UP: A-grade - Dropped by level 61-74 champion mobs (assuming the player must be level 61-74).
Crystal UP: S-grade - Dropped by level 75-79 champion mobs (assuming player must be level 75-79).
Crystal UP: Dynasty - Dropped by level 80 champion mobs (assuming the player must be level 80).
Accessories Fang - Dropped in Pagan from mobs. Needed to upgrade accessories.
Fire Crystal - Dropped in Forge of the Gods. Also drops from RB Ember. Needed to craft Dynasty.
Holy Crystal - Drops in the Monastery of Silence, on the second floor. Also drops from RB Anays. Needed to craft Dynasty.
Eath Crystal - Dropped in Varka Silenos Outpost. Also drops from RB Ketra's Hero Hekaton, Ketra's Commander Tayr and Ketra's Chief Brakki. Needed to craft Dynasty.
Water Crystal - Dropped by Ketra Orc Outpost. Also drops from RB Varka's Hero Shadith, Varka's Commander Mos and Varka's Chief Horus. Needed to craft Dynasty.
Wind Crystal - Drops on Dino Island. Also drops from RB Uruka and Sailren. Needed to craft Dynasty.
Blue Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Aqua Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Red Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Purple Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Black Stone - Drops in the Rift (from any mob level). Needed to upgrade the Amulet.
Transmog Stone - Drops from Bag of Event, Epic RB and RB 56+, which are listed in the announcements. Needed to upgrade Ancient Helmet (Change the appearance of armor)
Epic Fang - Drops from Epic RB and from mobs in Elven Ruins. Needed to upgrade epic jewelry.

Ancient Helmet
Basic Information
- Ancient Helmet - a helmet that replaces the character's appearance with a specific set or costume (transmogrification).
- Ancient Helmet replaces any helmet in the set.
- Can be enchant starting from level 1 of the helmet.
- Upgrading does not transfer enchant.
- Additionally increases stats: Max HP, Max CP and Defence in PvP.
You can get Ancient Helmet from Sofia, for this you need a costume (or set) and 5 Transmog Stone.

Amulet
Basic Information
- Amulet - additional equipment to increase stats (hp\cp\mp) and defense.
- Worn on the right jewelry slot.
- Appearance does not change.
- Cannot be enchanted (grade - No-grade).
Mining method:
Amulet of Life 1 lvl - bought with Adena from Magic Trader Groot (in Giran Square)
Further upgraded by Sofia (Giran, Luxor)
Runes to upgrade ( Blue Stone, Aqua Stone, Red Stone, Purple Stone and Black Stone) drop from mobs in the Rift (from any level)

Stats of all amulets
Amulet of Life 1 lvl +5% HP/CP/MP, +1% P.Def./M.Def.
Amulet of Life 2 lvl +10% HP/CP/MP, +2% P.Def./M.Def.
Amulet of Life 3 lvl +15% HP/CP/MP, +3% P.Def./M.Def.
Amulet of Life 4 lvl +20% HP/CP/MP, +4% P.Def./M.Def.
Amulet of Life 5 lvl +25% HP/CP/MP, +5% P.Def./M.Def.
Amulet of Life 6 lvl +30% HP/CP/MP, +6% P.Def./M.Def.
Amulet of Life 7 lvl +35% HP/CP/MP, +7% P.Def./M.Def.
Amulet of Life 8 lvl +40% HP/CP/MP, +8% P.Def./M.Def.
Amulet of Life 9 lvl +45% HP/CP/MP, +9% P.Def./M.Def.
Amulet of Life 10 lvl +50% HP/CP/MP, +10% P.Def./M.Def.
Amulet of Life 11 lvl +60% HP/CP/MP, +11% P.Def./M.Def.
Amulet of Life 12 lvl +70% HP/CP/MP, +12% P.Def./M.Def.
Amulet of Life 13 lvl +80% HP/CP/MP, +13% P.Def./M.Def.
Amulet of Life 14 lvl +90% HP/CP/MP, +14% P.Def./M.Def.
Amulet of Life 15 lvl +100% HP/CP/MP, +15% P.Def./M.Def.
Amulet of Life 16 lvl +110% HP/CP/MP, +16% P.Def./M.Def.
Amulet of Life 17 lvl +120% HP/CP/MP, +17% P.Def./M.Def.
Tattoo All about tattoo
Tattoo Ingredients: Tattoo Part, Farm Fang and RB Fang.
You can only wear 1 tattoo.
Tattoo Part craftable (recipe can be bought in Alt+b).
Craft Tattoo Part: 5 Varnish of Purity, 10 Steel, 10 Crafted Leather. Crafting chance: 80%.

What are the tattoos
Simple - increase only 1 stat:
Tattoo of Might - Increases P atk by 15% per level.
Tattoo of Empower - Increases M atk by 15% per level.
Tattoo of Haste - Increases Atk speed by 5% per level.
Tattoo of Acumen - Increases cast speed by 5% per level.
Tattoo of Wind Walk - Increases movement speed by 10 per level.
Tattoo of Shield - Increases P def by 10% per level.
Tattoo of Magic Barrier - Increases M def by 10% per level.
Tattoo of Bless the HP - Increases HP and HP regeneration by 10% per level.
Tattoo of Bless the MP - Increases MP and MP regeneration by 10% per level.
Tattoo of Bless the CP - Increases CP and CP regen by 10% per level.
Tattoo of Power - Increases PvP damage by 10% per level.
Tattoo of PvP Defens - Increases defense in PvP by 10% per level.
Tattoo of Guidance - Increases accuracy by 5% per level.
Tattoo of Agility - Increases evasion by 5% per level.
Tattoo of Focus - Increases Critical Chance by 5% per level (Physical Attack)
Tattoo of Magic Crit - Increases Magic Critical Chance by 5% per level.
Tattoo of Clarity - Reduces mana consumption of all skills by 5% per level.
Tattoo of Renewal - Reduces skill cooldown by 5% per level.
Tattoo of SP - Increases SP gain by 1% per level.
Tattoo of CON - Increases CON by 1 per level.

Improved - increase only 4-5 stats:
Tattoo of Fighter - +30% P Atk, +30% P atk speed, +30 Speed, +30% attack in PvP.
Tattoo of Mage - +30% M Atk, +30% Cast speed, +30 Speed, +30% attack in PvP.
Tattoo of Defence - +30% P def, +30% M def, +30% HP\CP\MP, +30% Regen HP\CP\MP, +30% Defence in PvP.

Maximum - combines all simple tattoos:
Tattoo of Donate - Combines all the effects of simple tattoos.
Bless Tattoo of Donate - Combines all the effects of simple tattoos and enhances them by 50%.

For the Olympiad - only it can be used at the Olympiad:
Tattoo of Olympiad - A special tattoo that can be used at the Olympics. Increases defense in PVP by 30%, amount and MP regen by 30%.
Rebirth All about rebirth
Rebirth this is a system for resetting the level of a character to strengthen it: Increase in basic characteristics (Str, Dex, etc.) or additional characteristics and skills (increase slot buffs, etc.).

Rebirth Requirements:
1. 79 player level
2. 40kk for the first rebirth. Each subsequent +1kk (but not more than 150kk for rebirth)
3. License for Rebirth. The license can be obtained at alt+b (purchase for Farm Fang or Honor)

How to be reborn?
1. Prepare everything necessary for rebirth (see above).
2. Approach Adele and be reborn
3. The character will become level 20 and get 1 Rebirth Books and 2 Codex of Rebirth
4. Learn the necessary additional skills from Adele.

Limits:
- Limitation on the number of rebirths - 240.
- Restrictions apply to the character (you can learn skills from rebirth on a sub class, but then on the basis it will not be enough).
- You can respawn in any class.

Skills from rebirth
Expand Common Craft - Each level increases the number of recipes that can be written in the Common recipe book by 6 (max +90 slots). Max Level - 15. Learing for Codex of Rebirth.
Expand Dwarven Craft - Each level increases the number of slots in the book by 6 (max +180 slots). Max Level - 30. Learing for Codex of Rebirth.
Expand Trade - Each level increases the number of slots for buying/selling, 1 pc per level. Max Level - 15. Learing for Codex of Rebirth.
Expand Storage - Each level increases the number of slots in WH by 8 (max +240 slots). Max Level - 30. Learing for Codex of Rebirth.
Expand Inventory - Each level increases the number of inventory slots by 10 (max +300 slots). Max Level - 30. Learing for Codex of Rebirth.
Divine Inspiration - Increases slot buffs by 2 per skill level. Max Level - 20. Learing for Codex of Rebirth.
Rebirth: Blessed the Body - Increases Max HP by 1%, for each skill level. Max Level - 30. Learing for Codex of Rebirth.
Rebirth: Blessed the Soul - Increases Max MP by 2%, per skill level. Max Level - 30. Learing for Codex of Rebirth.
Rebirth: Blessed the CP - Increases Max CP by 2%, per skill level. Max Level - 30. Learing for Codex of Rebirth.
Rebirth: HP Regen - Increases HP regen by 1% per level. Max Level - 30. Learing for Codex of Rebirth.
Rebirth: MP Regen - Increases MP regen by 1% per level. Max Level - 30. Learing for Codex of Rebirth.
Rebirth: CP Regen - Increases CP regen by 1% per level. Max Level - 30. Learing for Codex of Rebirth.
Rebirth: Exp - Increases experience gain (Exp) by 1.5% per skill level (from base rates). Max Level - 30. Learing for Codex of Rebirth.
Rebirth: Empower - Increases M atk by 2% and elemental attack by 1, per skill level. Max Level - 20. Learing for Rebirth Books.
Rebirth: Magic Barrier - Increases M def by 2% per skill level. Max Level - 20. Learing for Rebirth Books.
Rebirth: Mental - Increases resistance (mental\stun\sleep\paralyze\root) by 3 per skill level. Max Level - 20. Learing for Rebirth Books.
Rebirth: Might - Increases P atk by 1.5% per skill level. Max Level - 20. Learing for Rebirth Books.
Rebirth: Shield - Increases P def by 2% per skill level. Max Level - 20. Learing for Rebirth Books.
Rebirth: Wild Magic - Increases the chance of magic. crit by 1%, per skill level. Max Level - 20. Learing for Rebirth Books.
Rebirth: Armor Mastery PVP - Increases Defense in PvP by 1% per skill level when equipped with any type of armor. Max Level - 20. Learing for Rebirth Books.
Rebirth: Warrior Mastery - Increases P. Atk. when using any weapon by 1% per level. When using a shield, the effect is reduced by 30%. Max Level - 20. Learing for Rebirth Books.
Rebirth: Warrior Mastery PvP - Increases P. Atk. damage in PvP when using any weapon by 1% per level. When using a shield, the effect is reduced by 30%. Max Level - 20. Learing for Rebirth Books.
Rebirth: Magician Mastery - Увеличивает M. Atk. при использовании любого оружия на 1% за каждый уровень. When using a shield, the effect is reduced by 30%. Max Level - 20. Learing for Rebirth Books.
Rebirth: Magician Mastery PvP - Увеличивает Маг. урон в PvP при использовании любого оружия на 1% за каждый уровень. When using a shield, the effect is reduced by 30%. Max Level - 20. Learing for Rebirth Books.
Rebirth: STR - Gives +1 STR. Max Level - 20. Learing for Rebirth Books.
Rebirth: DEX - Gives +1 DEX. Max Level - 20. Learing for Rebirth Books.
Rebirth: CON - Gives +1 CON. Max Level - 20. Learing for Rebirth Books.
Rebirth: INT - Gives +1 INT. Max Level - 20. Learing for Rebirth Books.
Rebirth: WIT - Gives +1 WIT. Max Level - 20. Learing for Rebirth Books.
Rebirth: MEN - Gives +1 MEN. Max Level - 20. Learing for Rebirth Books.

Mini rebirths
Mini rebirths this is the same level reset as rebirths, only without the book reward.

For a mini-respawn you need:
1. 79 character level.
2. 1 RB Fang for the first rebirth. For each subsequent rebirth, you need 1 RB Fang more (But no more than 5 RB Fang)

Limits: 100 mini rebirths.
Enchant skills Basic information
Adele (Giran Square) has the ability to enchanting skills of all classes.
When enchanting experience skills (exp), 1 unit is consumed.
At character level 80, you can 100% enchanting any skill by +30
Removed unnecessary enchanting skills (for mana + for unused skills)
Requirements for enchanting skills:
- Third profession
- Character level not lower than 76 (Enchanting skills is better at level 80)
- The maximum level of the upgraded skill

Enchant chance

Getting Books
Secret Book of Giants - Old books. Needed to get new books for enchanting skills.
How to get a:
1. Passage of the quest for the third profession (1 book)
2. Craft at the castle blacksmith (If you are the CL of the clan that owns the clan)
3. The main method of extraction is Purchase from the Olympiad manager (for Noblesse Gate Pass)
4. When killing guards at the sieges of Gludio and Oren (small chance).

Secret Book of Giants - Start, Secret Book of Giants - Discipline, Secret Book of Giants - Mastery and Secret Book of Giants - Last - are obtained by upgrading Secret Book of Giants.
Skills enchanting only with new books.
Recipes for books are bought in the store (section Recipes).

Letter Piece - Ingredient for upgrade books. Knocked out from the guards during the siege of Gludio and Oren. Also mined from mobs in Mithril Mines and Abandoned Camp.

Enchants information
Changed enchants
[+ Power] - Increases HP. Each enchant increases HP by 0.3%..
[+ Power] - Increases the amount of CP. Each enchant increases CP by 0.5%.
[+ Recovery] - Decreases the cooldown of the spell. Each enchant gives -1% cooldown. The spell has no static cooldown.
[+ Power] - Increases bonus to P. atk. Each enchant gives +0.3% P atk.
[+ Time] - Increasing the duration of the spell. Each enchant gives approximately +0.5 sec.
[+ Recovery] - Decreases the cooldown of the spell. Each enchant gives -3 seconds cooldown.
[+ Power] - Increased the increase in spell power when enchanting. "on off" on average +14 spell power when enchanting, now +28.
[+ Power] - Increased the increase in spell power when enchanting. "on off" on average +57 spell power when enchanting, now +114.
[+ Power] - Increased the increase in spell power when enchanting. "on off" on average +45 spell power when enchanting, now +100.
[+ Power] - Increases spell power and range by 1%..

Added enchants
[+ Recovery] - Reduces cooldown time. Each enchant gives -10 seconds cooldown.
[+ Recovery] - Reduces cooldown time. Each enchant gives -10 seconds cooldown.
[+ Recovery] - Reduces cooldown time. Each enchant gives -10 seconds cooldown.
[+ P atk] - Increases P. atk. Each enchant increases the effect by 0.5%. Passive skill from Overlord\Warcryer
[+ M atk] - Increases M. atk. Each enchant increases the effect by 0.5%. Passive skill from Overlord\Warcryer
[+ Power] - Increases M def. Each enchant increases the effect by 0.5%.
[+ Power] - Increases M def. Each enchant increases the effect by 0.5%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases P def. Each enchant increases the effect by 0.6%.
[+ Power] - Increases Casting Speed. Each enchant increases the strength of the passive by 0.5%.
[+ Power] - Increases attack speed. Each enchant increases the strength of the passive by 0.5%.
[+ Power] - Each enchant increases the effect of the increase by 2.5%.
[+ Power] - Increases heal efficiency. Maximum - up to 24% (12% gives skill, up to 12% gives skill enchant)
[+ P def] - Increases P. Def. Each enchant increases the effect by 0.5%.
[+ P def] - Increases P. Def. Each enchant increases the effect by 0.5%.
[+ Power] - Increases the increase in P. atk., when using dual. Each enchant increases P. Atk. by 0.1%.
[+ Power] - Increases the gain of P. atk. when using a bow. Each enchant increases P. Atk. by 0.1%.
[+ Power] - Increases the gain of P. atk. when using a dagger. Each enchant increases P. Atk. by 0.1%.
[+ Power] - Increases the increase in P. atk., when using costets. Each enchant increases P. Atk. by 0.1%.
[+ Power] - Reduces the dodge penalty.
[+ Power] - Increases resistance to Cancel. Each enchant gives +0.5 to resistance.
[+ Power] - Increases resistance to Cancel. Each enchant gives +0.5 to resistance.
[+ Power] - Increases the effectiveness of protection against arrows. Each enchant gives ~+0.4%.
[+ Recovery] - Reduces cooldown time. Each enchant gives -10 seconds cooldown.
[+ Decrease Penalty] - Reduces movement speed penalty. Each enchant gives approximately 0.5%. Increases speed from level 22 :)
[+ Decrease Penalty] - Reduces movement speed penalty. Each enchant gives approximately 0.5%.
[+ Decrease Penalty] - Reduces movement speed penalty. Each enchant gives approximately 0.5%.
[+ Power] - Increases the range of the skill.
[+ Recovery] - Reduces cooldown time. Each enchant gives -1 minute cooldown.
[+ Burst P atk] - Increases the effectiveness of the increase in P. Atk. and P. Def. by 0.1% per level.
[+ Burst M def] - Increases the effectiveness of M. Def. by 0.1% per level and M. Atk. by 0.5% per level.
[+ Burst HP] - Increases the effectiveness of HP Gain by 0.2% per level.
[+ Burst Critical Chance] - Increases the effectiveness of Critical Chance Boost by 0.5% and Critical Damage by 0.2% per level.
[+ Burst Run Spd] - Increases the effectiveness of the movement speed boost.
[+ Burst Vampire] - Increases P.Atk. Spd. by 0.1% and lifesteal effectiveness per level.
[+ Burst Run Spd] - Increases the effectiveness of movement speed and evasion per level.
[+ Burst P atk] - Increases the effectiveness of the increase in P. Atk. and P. Def. by 0.1% per level.
[+ Burst Critical Chance] - Increases the effectiveness of Critical Chance Boost by 0.5% and Critical Damage by 0.2% per level.
[+ Burst HP] - Increases the effectiveness of HP Gain by 0.2% per level.
[+ Power] - Increases the effectiveness of M. Def. by 0.1% per level and M. Atk. by 0.5% per level.
[+ Decrease Penalty] - Reduces attack speed and cast speed penalty. Each enchant reduces the penalty by approximately 3%.
[+ Decrease Penalty] - Reduces movement speed penalty. Each enchant reduces the penalty by approximately 3%.
[+ Decrease Penalty] - Reduces attack speed and cast speed penalty. Each enchant reduces the penalty by approximately 3%.
[+ Decrease Penalty] - Reduces movement speed penalty. Each enchant reduces the penalty by approximately 3%.
[+ Recovery] - Reduces cooldown time. Each enchant gives - 1 sec cooldown.
[+ Power] - Increases the effectiveness of Critical Defense Gain by 0.5% per level.
[+ Power] - Increases the effectiveness of Critical Defense Gain by 0.5% per level.
[+ Power] - Increases the effectiveness of the increase in magic. PvP damage by 0.5% per level.
[+ Power] - Reduces magic cooldown. spells by 0.1% per level.
[+ Power] - Reduces magic cooldown. spells by 0.05% per level.
[+ Power] - Each enchant increases the effect of the increase by 1%.
Accessories Info & Loot
Upgraded accessories take up 1 left slot.
Any accessory can drop from the Event Box.
Accessory loot:
Buy
Party Mask Purchased from multimammon for Ancient Adena
Dynasty Helmet Purchased for Noblesse Gate Pass
Dynasty Mask Purchased for Noblesse Gate Pass
Dynasty Hat Purchased for Noblesse Gate Pass

Drop
Pirate Hat drop from Zaken
Artisan's Goggles drop from RB Crazy Mechanic Golem
Feathered Hat drop from RB Carnamakos
Demon Circlet drop from RB Andreas Van Halter
Antharas Slayer Circlet drop from Antharas
Angel Halo drop from Anais
Dapper Cap drop from RB Ragraman
Noblesse Oblige drop from RB Verfa

Quest
Rabbit Ears Quest Reward An Obvious Lie
Raccoon Ears Quest Reward An Obvious Lie
Cat Ears Quest Reward An Obvious Lie

Donate
Demon Horns
Wizard's Hat
Ushanka Hat with our logo
Jester Hat with our logo
Dark Crystal Helmet
Teddy Bear Hat
Piggy Hat
Dark Assassin
Light Assassin
Refined Dapper Cap
Assassin's Bamboo Hat
Defence Mask
Headphones
Refined Wizard Hat

Events
Can be obtained at the new year event:
Santa's Antlers
Santa's Hat
Chullo Cap
New Year's accessories are considered equivalent to the level 1 of the upgrade accessory (the upgrade comes from level 2)


Accessory Upgrade
All upgrades happen at Sofia ATTACH GIF
Sofia located in Luxor.
Each accessory can be upgraded to level 10!
All accessories have the same stats.
Needed to upgrade Accessories Fang. Dropped in Pagan from mobs.
Accessory level 10 stats:
Basic information
The skills of your profession are learned automatically.
Skills of other professions are learned on the square in giran, at Adele.
When learning skills, books and amulets are not required (except for Mass Sweeper)
All skills are adapted for multiskill
New skill buffs from higher chronicles
Totems and dances - work with any weapon
Buff duration 2 hours


Information on skills
As you know, there has never been and never will be balance in the chronicle of Interlude.
On multiskill, you can generally forget what balance is.
Our opinion ("our balance") - for every action there is a reaction.
And one of the sides is an increase in the duration of pvp.
New skills
Festive Sweeper (mass sweep). To learn, you need Spellbook: Festive Sweeper. The book can be bought from merchants of Ketra\Varka, subject to level 5 aly.
Magic Spoil - Magic spoiler. Has a distance of 900, is considered a magic skill (rollback depends on the casting speed). It is completely identical to the usual spoil skill. Learned from spoilers.
Counter Critical - Increases Critical Defense. Atk. by 15%. Learned from PP. Is being replaced Chant of Protection.
Chant of Protection - Increases Critical Defense. Atk. by 15%. Learned from Warcryer. Is being replaced Counter Critical

Combo buffs (double):
Improved Condition - Combination of Bless the Body and Bless the Soul effects: Increases Max. HP and Max. MP. Learned from Prophet
Improved Combat - Combination of Might and Shield effects: Increases P. atk. and P. def. Learned from Prophet
Improved Movement - Combined with Wind Walk and Agility: Increases movement speed and evasion. Learned from Elven Elder
Improved Shield Defense - Combination of Bless Shield and Advanced Block effects: Increases shield block chance and shield defense. Learned from Elven Elder
Improved Magic - Combination of Empower and Magic Barrier effects: increases M. atk. and M. def. Learned from Shillien Elder
Improved Critical Attack - Combination of Focus and Death Whisper effects: increases the chance and power of Crit. Atk. Learned from Shillien Elder
Chant of Blood Awakening - Combination of Vampiric Rage and Haste effects: increases attack speed, and also partially restores HP using damage inflicted on the enemy. Learned from Warcryer
Chant of Critical Attack - Combination of Focus and Death Whisper effects: increases the chance and power of Crit. Atk. Learned from Warcryer
Chant of Movement - Combined with Wind Walk and Agility: Increases movement speed and evasion. Learned from Warcryer
Chant of Combat - Combination of Might and Shield effects: Increases P. atk. and P. def. Learned from Warcryer
Combat of Pa’agrio - Combination of Might and Shield effects: Increases P. atk. and P. def. Learned from Overlord
Critical of Pa’agrio - Combination of Focus and Death Whisper effects: increases the chance and power of Crit. Atk. Learned from Overlord
Condition of Pa’agrio - Combination of Bless the Body and Bless the Soul effects: Increases Max. HP and Max. MP. Learned from Overlord

New dance & song:
Song of Wind Storm - Increases party members' resistance to bow damage.
Song of Elemental - Temporarily increases the party's resistance to fire, water, air, and earth attacks.
Song of Purification - Increases resistance to debuffs and the effectiveness of HP recovery magic.
Dance of Alignment - Increases party members' Dark and Holy resistances.
Dance of Berserker - Decreases P. Def., M. Def. and evasion among group members. Increases P. Def. Atk., M. Atk., Atk. Atk., Atk. M., Speed.

Passive skills
Total now 3 Light Armor Mastery, 3 Robe Mastery and 2 Heavy Armor Mastery.
Light Armory Mastery - 1 level gives:
+5% Atk Speed
+10% Cast Speed
+0.26% P def
+3 Evasion
Each subsequent level gives:
+0.25% P def (for each skill level)
All bonuses are given only when equipped in light armor.
Studied at: От PP, Warcryer and Summoners. All other classes in auto-learning also have these skills.

Robe Mastery - 1 level gives:
+2.5% Atk Speed
+15% Cast Speed
+0.24% P def
+20% Regen MP
Each subsequent level gives:
+0.24% P def (for each skill level)
All bonuses are given only when equipped in robe armor.
Studied at: От Warcryer, PP and mage. All other classes in auto-learning also have these skills.

Heavy Armory Mastery - 1 level gives:
+5% Atk Speed
+10% Cast Speed
+0.6% P def
+4% HP
Each subsequent level gives:
+0.7% P def (for each skill level)
All bonuses are given only when equipped in heavy armor.
Studied at: От PP and Warcryer. All other classes in auto-learning also have these skills.

Weapon mastery - (from mages and orc shaman) - 1 level gives:
+0.75% P atk
+1% M atk
-5 accuracy when equipped with a bow or polearm
Each subsequent level gives:
+0.75% P atk
+1% M atk
From Warcryer and Overlord such a picture , Mage or Supports have this .

Anti Magic - Increases M. Def. by 0.5% per skill level (Maximum 22.5%).
Magic Resistance - Increases M. Def. by 0.5% per skill level (Maximum 25.5%).
MP regen increased by 3 times
Higher Mana Gain Increased strength by about 2 times
Vital Force - Increased MP recovery by 3 times.
Archery - Increases attack power by 5%, PvP damage, and maximum attack distance by 100 when using a bow.
Assassination - Increases attack power by 7% and PvP damage by 3% when using a dagger. If a shield is worn with a dagger, then it does not work.
Master of Combat - Increases P atk by 2%. Also increases CP by 10%.
Bow Mastery - Increases P. atk by 1% per skill level. Only when wearing a bow.
Dagger Mastery - Increases P. atk by 1% per skill level. Only when wearing a dagger.
Dual Weapon Mastery - Increases P. atk by 1.2% per skill level. Only when wearing dual-sword.
Fist Mastery - Increases P. atk by 1% per skill level. Only when wearing fists.
Blunt Mastery - Increases P. atk by 1% per skill level. Only when wearing one-handed blunts and swords. There is only one now this skill.
Two-handed Weapon Mastery - Increases P. atk by 2.25% per skill level. Gain an additional 2 Accuracy. Only when wielding two-handed weapons (sword and blunt).
Polearm Mastery - Increases P. atk by 1% per skill level. Only when wearing a polearm. Reduced the number of targets when attacking from a polearm by 2 times.
Summon Lore - Works with any type of armor. Increases P. Def. at 80, Cast. Spd. by 5% and reduces MP consumption by 3%.
Quick Step - Increases speed by 5/10.
Knighthood - Gives +3% P Def and +3% Defense in PvP. When equipped with heavy armor, it gives +10% shield defense.
Arcane Roar - Increases m attacks by 4% and by 4% Magic Damage.
Boost HP - Each level increases Max. HP by 3%.
Boost Mana - Each level increases Max. MP by 10%.
Weight Limit - Increases weight limit by 50% per level
Quiver of Holding - Increases weight limit by 10% per level
Shield Mastery - Increases shield defense by 5% and shield block chance by 5% per skill level. At levels 3 and 4 - increases P. Def. in heavy by 5/10%.

Buffs
Frenzy - Can be used with any number of HP. Gives:
+ P. atk 10%\20%\30%
+ M. Atk 10%\20%\30%
+ Accuracy 1\2\3.
Guts - Can be used with any number of HP. Gives:
+ P. def +10%\+20%\+30%
+ M. def +5%\+10%\+15%
+ Defence in PvP +5%\+10%\+15%
Can be used simultaneously (stacking).

Rage - Increases P.Atk. When using a sword / blunt / spade, it gives more bonus P. Atk. When using Two-handed swords / blunts, it gives more bonus to P. Atk and increases accuracy. Reduced Dodge and P. Def.
Cannot be used simultaneously (does not stack).

work with any type of weapon.
Rapid Shot - Increases Atk. Spd by 2%, per skill level. Works with any type of weapon.

- Now passive
- all dances can be used with any type of weapon.
Duelist Spirit - works with any type of weapon. Each level grants 3% attack speed and 2.5% damage in PvP.
- reduced % reflection.
- effect reduced by about 30% (only the cooldown of skills)
- Reduced the effect of "Vampirism", by about 15%.
- Chance to reflect 5%.

Zealot - For each skill level:
+5 speed
-5% MP consumption
-15% heal efficiency
+10% Chance Mag. Crt
+3% Cast Spd
+3% Damage in PvP
+15 Debuff and Cancel resistance
For bow and dagger: +3% atk. spd and +8% to crit power per level.
For other weapons: +5% atk. spd, +10% to the power of crit and +15 to base crit chance per level.

Angelic Icon - For each skill level:
+5 speed
+15% P. Def.
+10% M. Def.
+5% Defence in PvP
-20% heal efficiency
+15 Debuff and Cancel resistance
For bow and dagger: +3% atk. spd и +5% to crit power per level.
For other weapons: +5% atk. spd, +10% to the power of crit and +15 to base crit chance per level.

Mystic Immunity - duration 10 seconds, static cooldown 1 minute.
Pa'agrio's Fist - Increases CP by 10%.
- Requires 3x Spirit Ore per use.
Snipe - Increases Accuracy, P. atk (1% per level), Attack Range, and Critical Hit Chance for 2 hours. Only works with bows.
Dead Eye - Gives +1 accuracy, +1% damage in pvp, +1% P. Atk, +2% crit power per skill level. Reduces bow attack speed by 15%.
Hawk Eye - Only works with bows. Gives 4 accuracy per level. Subtracts 10% P. Def.
Ultimate Evasion - Increases 25 (30) evasion for 15 seconds, and adds 60 points to cancel protection.
Mirage - Action time - 10 seconds. The chance of triggering is 30%. Static cooldown - 10 minutes.
- Buff strength reduced by 50%
- reduced the effect of protection from resists ~ 2 times.
Infernal Form - now grants 10 fire and attack defense.
Deflect Arrow - Reduced the effect of protection from arrows by 50%.
Pa'agrio's Soul - Now works as a combo buff. Combines the effects of Empower and Magic Barrier.
- Reduced the effect of adding accuracy. Approximately 25% less Accuracy Gain now.
Gift of Queen - Changed buff mechanics. Now gives +1% to P. Atk per level, and 1 accuracy per 5 levels.
Blessing of Queen - Changed buff mechanics. Now grants +2% Crit Power and +2 Crit Chance per level.
Blessing of Seraphim - Changed buff mechanics. Now grants +6% MP regeneration per level.
Gift of Seraphim - Changed buff mechanics. Now grants -1% cooldown per level.
Flames of Invincibility - Action time - 15 seconds. Static cooldown approximately 180 min.
- Disabled letal.
Bless Shield - Increase shield defense by 10% per level.
Blinding Blow - Static cooldown 1 minute. Gain +20 Speed for 15 seconds.
Dash - Increase speed by 15/25. Action time - 2 hours.
Sonic Move - Action time - 10 seconds. Increases speed by 15/25. Charging is not required. Can be used with any weapon. cooldown is not static.

Skills
Sweeper - Cast Distance 900.
Cancel - Increased cooldown by 3 times.
Steal Essence - Reduced spell power by ~25% (at all levels)
- Increased cooldown by 3 times.
- Increased cooldown by 4 times.
- has the effect of "vampire".
Cleanse - Static cooldown 1 minute.
Trick - Increased cd and reduced chance of passing to 50%.
Switch - Increased cd and reduced chance of passing to 50%.
Provoke - cannot be used in auto-events. Static cooldown 4 sec. Affects more targets (50% increased).
Fake Death - Static cooldown 5 sec.
Evade Shot - The buff is replaced by UE. Static cooldown 3 min.
Sleeping Cloud - duration 15 sec.
Restore Life - has a static cooldown of 2 minutes.
- increased cooldown of spells.
Benediction - has a static cooldown of 3 minutes.
Body of Avatar - has a static cooldown of 2 minutes.
Balance Life - has a static cooldown of 2 minutes.
Revival - has a static cooldown of 12 minutes.
Battle Roar - has a static cooldown of 2 minutes.

Auras
Fist Fury - Increases Atk. spd by 10%
Soul Guard - Now gives in % ratio P. def. Each level gives +1.5% p def.
Guard Stance - Now gives in % ratio P. def. Each level gives +4% def. Increases shield block chance by 10%.
War Frenzy - Reduced efficiency (by about 20%).
Arcane Power - Increases M. atk by 20% and PvP damage by 20% (Magic).
Arcane Agility - Reduces spell cooldown by 10%, increases MP consumption by 10% and Cast Speed by 10%..
Parry Stance - Increases P. Def. and M. Def. by 25%. Decreases accuracy by 4, running speed by 10%, Atk. Spd. and Cast. Spd. by 20%.
Riposte Stance - Reflects 5% of damage taken and has a 20% chance to reflect buffs/debuffs. Speed -10%, Atk. Spd. -10% Cast. Spd. -10%.
- Now passive skills.
Clans
Clan starting level after clan creation Level 5
Clan and alliance penalties 6 hours
A clan war can be declared if there are at least 5 players in the clan
Required number of clan members to level up 6\7\8 5 players
Number of academic slots 40 players
The maximum number of clans in an alliance 3
Clan skills apply to all clan members regardless of rank (including academicians).
Clan skills
Clan Vitality - Increases clan members' Max HP by 3% per level.
Clan Spirituality - Increases clan members' Max CP by 3% per level.
Clan Essence - Increases clan members' Max MP by 3% per level.
Clan Lifeblood - Increases clan members' HP regeneration by 3% per level.
Clan Morale - Increases clan members' CP regeneration by 3% per level.
Clan Clarity - Increases clan members MP regeneration by 3% per level.
Clan Might - Increases clan members' P. Atk by 3% per level.
Clan Empowerment - Increases clan members' M. Atk and Magic Damage by 1.5% per level.
Clan Aegis - Increases clan members' P. Def by 1.5% per level.
Clan Magic Protection - Increases clan members' M. Def by 2% per level.
Clan Guidance - Increases clan members' Accuracy by 1 per level..
Clan Agility - Increases clan members' Evasion by 1 per level.
Clan March - Increases clan members Speed by 2 per level.
Clan Expand Trade - Increases clan members by 1 the number of items that can be bought and sold in private shops per level.
Clan Expand Dwarven Recipe - Increases the number of recipes for clan members by 10 slots that can be written into the Dwarf's recipe book per level.
Clan Prayer - Increases clan members' HP recovery power by 2% per level.
Clan Critical Defence - Increases clan members' defense against critical attacks by 1% per level..
Clan Magical Reuse - Reduces the cooldown of clan members' magic skills by 1% per level.
Clan Physical Reuse - Reduces the cooldown of clan members' physical skills by 1% per level.
Clan PvP Damage - Increases PvP damage to clan members by approximately 1.5% per level.
Clan Withstand-Attack - Increases clan members' Shield Defense chance by 3% per level.
Clan Shield Boost - Increases clan members' P. Def shield by 12% per level.
Clan Cyclonic Resistance - Increases clan members' resistance to water/wind attacks by 1 per level.
Clan Magmatic Resistance - Increases clan members' resistance to fire/earth attacks by 1 per level.
Clan Fortitude - Increases clan members' resistance to stun attacks.
Clan Freedom - Increases clan members' resistance to roots effects.
Clan Vigilance - Increases clan members' resistance against Sleep attacks..
Clan SP - Increases clan members' SP by 5% per level.
Sieges
Castle siege cycle 1 week
Available castles for siege:
- Giran and Rune, every Sunday, from 21:00 (+3 GMT). Siege time - 1 hour.
- Goddard and Aden, every Saturday, from 21:00 (+3 GMT). Siege time - 1 hour.
- Gludio - Every day at 11:00 (+3 GMT). Capture Reward - 25 Coin of Luck
- Oren - Every day at 23:00 (+3 GMT). Capture Reward - 25 Coin of Luck